{"id":108,"date":"2020-07-29T11:22:00","date_gmt":"2020-07-29T10:22:00","guid":{"rendered":"http:\/\/www.writtenlastminute.com\/?p=108"},"modified":"2020-07-29T17:07:19","modified_gmt":"2020-07-29T16:07:19","slug":"taz-graduation-honour-roll-or-drop-out","status":"publish","type":"post","link":"http:\/\/www.writtenlastminute.com\/?p=108","title":{"rendered":"TAZ Graduation: Honour Roll or Drop out?"},"content":{"rendered":"\n<p><em>The Adventure Zone<\/em> is an actual play podcast in its third main story arc or season, which is called <em>Graduation. <\/em>The podcast was created and is hosted by the McElroy family, consisting of brothers Justin, Travis and Griffin McElroy of <em>My Brother, My Brother and Me <\/em>fame and their father, former radio host Clint McElroy. Previous seasons, <em>Balance<\/em> and <em>Amnesty<\/em>, have respectively been campaigns of <em>Dungeons &amp; Dragons <\/em>and <em>Monster of the Week<\/em>. This season is Travis McElroy\u2019s first full arc as DM, with Griffin having helmed the other two seasons.&nbsp;<\/p>\n\n\n\n<!--more-->\n\n\n\n<p>The setting of <em>Graduation<\/em> is a school for Heroes and Villains and their respective sidekicks and hench-people. However, these heroes and villains are not the classic heroes and villains divided and distinguished by morality, but are shown to be more heroes or mercenaries for hire, with morals being incidental to how their abilities can be presented. Within the school, there are multiple mysteries happening concurrently\u2014imagine if all the Harry Potter books were compressed and happening at the same time period\u2014with secret societies, mysterious powers, and a situation where not everyone is who they say they are.&nbsp;<\/p>\n\n\n\n<p>One of the aspects where <em>Graduation <\/em>feels most alive in is its worldbuilding. The world\u2019s history is fascinating and complex. The world feels vast and full. There are events in Nua\u2019s history that either the players are not aware of yet or if they are, they only know one side of the story. These events can be on an interpersonal scale or on a much bigger level than the characters are currently on.&nbsp;<\/p>\n\n\n\n<p>The NPCs feel real, which is not often seen in typical D&amp;D campaigns, as things can feel more like a video game where the NPCs stick to a specific script. They have their own motivations and will not simply wait for players to interact with them. Instead, if they are left alone they will make their own decisions that affect the story. The only notable examples of this in previous campaigns are Pidgeon, Barclay, and Agent Stern in <em>Amnesty, <\/em>and in Travis\u2019 experimental arch, <em>Dust.&nbsp;<\/em><\/p>\n\n\n\n<p>For the most part, the player characters are not joke-characters either, and are a lot more fleshed out, but not as much as in <em>Amnesty<\/em>. We are uncovering the mysterious and multifaceted past of Griffin\u2019s Sir Fitzroy Maplecourt at the same time that we are seeing Clint\u2019s charming yet surprisingly innocent rogue Argonaut Keene slowly learn more about the world while being continually optimistic.<\/p>\n\n\n\n<p>On the other hand, <em>The Adventure Zone: Graduation<\/em>\u2019s pacing is appalling. Things seem to be happening slowly, yet we are somehow already near the end of semester 2? It feels like certain events will be played out in real-time and at a normal pace, but Travis will then ignore an interesting plot thread in favour of fun. This means that we don\u2019t get to even hear of the central mystery and its stakes until episode 10, and in the meantime they are simply setting up mysteries for a secondary story arc.<\/p>\n\n\n\n<p>This touches on another thing: at times <em>TAZ Graduation<\/em> can feel like a giant overcorrection for the ending of <em>Dust<\/em>. Occasionally, at least in the earlier sessions, Travis removes player agency so that players only look at certain things or seemingly get distracted by general school life over genuinely terrifying situations.<\/p>\n\n\n\n<p>An issue that some of the players themselves have brought up is that there are not enough dice rolls in the campaign. Justin at one point commented that his dice had stuck to his desk from the thick layer of dust on them. While <em>The Adventure Zone <\/em>has always preferred telling a good story over gameplay rules, it has never gotten as bad as <em>Graduation.<\/em> A few episodes have gone without a single dice roll. I personally won\u2019t mind this if the story arc was being given a lot more attention than it has been.&nbsp;<\/p>\n\n\n\n<p>However, there is no point looking at <em>The Adventure Zone Graduation <\/em>without looking at the intertextuality. It is part of a series, and thus we must ask how it holds up to previous entries.&nbsp;<\/p>\n\n\n\n<p>Before we discuss the previous full seasons, let\u2019s see how <em>Graduation<\/em> holds up to Travis\u2019 other (experimental) arch:<em> Dust<\/em>. It should be noted that <em>Dust<\/em> had to stand on its own, so it had to have a cohesive narrative. The most prominent thing about <em>Dust<\/em> was that it had a good mystery with multiple options for the perpetrator and it had a countdown. Everyone was suspicious and, like the players, it helped if the listeners took notes. Travis made it so that even when the players were not investigating the right thread the story was still incredibly engaging with payoffs. The stakes were established in the first episode &#8211; they must solve the mystery in one night or an innocent man dies and a town goes to war. This was also a very good use of a countdown, as it kept Travis and the players on track. That said, while countdowns can work for full story arcs, it is important for the GM to remember that they can\u2019t overwhelm the players and make them feel like they are all working towards a goal. In later episodes of <em>Graduation, <\/em>a countdown of sorts has been established, giving the story more of a definite direction.<\/p>\n\n\n\n<p>As mentioned above, one issue I have with <em>Graduation <\/em>is that it feels like Travis is overcompensating for the end of <em>Dust<\/em>. While it wasn\u2019t bad, as there was an interesting sequence at the end, it did feel very sudden and how they got there seemed like a deus ex machina. Even then, getting that information had consequences and there was player agency involved in obtaining it. While Travis has gotten better at bringing up plot threads that need following up, in <em>Graduation<\/em>, he has removed the player agency that would encourage players to investigate or not investigate those plot threads.&nbsp;<\/p>\n\n\n\n<p>Next, we get to comparing <em>Graduation <\/em>to the McElroys\u2019 other sojourn into D&amp;D, the narrative darling that everyone and their mother seems to adore: <em>Balance. <\/em>The one thing that <em>Graduation <\/em>does have over <em>Balance<\/em> is the player engagement with plot, at least at the start. The players seem interested in the ominous occurrences at the school, while in <em>Balance<\/em>, they only started taking it seriously when they met The Director.&nbsp;<\/p>\n\n\n\n<p>A criticism that has been leveled at Travis often is that he seems unsure as to how to balance the RPG elements of plot, and gameplay. People forget that Griffin had nearly 18 to 27 episodes before he understood that balance. Additionally, the parts of <em>Balance<\/em> which are held in absolute reverence by the majority didn\u2019t start happening until around episode 59-60. People tend to hold moments later in the campaign on a pedestal while ignoring the issues at the start, such as the lack of plot being taken seriously in any manner for the first ten episodes and no foreshadowing until nearly 30 episodes in. If we are counting <em>Dust, <\/em>Travis is currently at his 19th episode of being GM, and we are starting to see him understand the balance and show his style of gameplay. This rather interestingly coincides with people actually beginning to praise the episodes.&nbsp;<\/p>\n\n\n\n<p>[OK everything from here is spoilers! Scroll down past the voidfish if you don\u2019t want spoilers for <em>The Adventure Zone: Graduation<\/em>]<\/p>\n\n\n\n<p>No imps here?&nbsp;<\/p>\n\n\n\n<p>Good let\u2019s continue into <em>The Spoiler Zone.<\/em><\/p>\n\n\n\n<p>Since episode eleven of the show, it looks as though some of the issues that I\u2019ve derailed above are being fixed. Since the characters have been focusing primarily on Higglemas Wiggenstaff\u2019s mystery with The Firbolg, Leon, and Higglemas\u2019 brother, it finally feels as if the stakes have been raised. Not only do the protagonists have to contend the fact that Hieronymus is slowly turning into a collie, but now they have to ask themselves: who is the fake headmaster? That character is very much a threat to our protagonists.&nbsp;<\/p>\n\n\n\n<p>The side story of Fitz and his powers has been interesting. It even made sense for it to start taking just as much precedent in the story. We know that his magic is similar to that of the Godscar Chasm, which appears to be tied to Higglemas, and that Fitzroy made a deal with the god of Chaos. These events are tied into each other but we, the audience, don\u2019t know how they are connected, which intrigues us enough to keep us hooked. There is a chance that fixing the situation with Higglemas may have consequences for Fitzroy. Also, the fact there are forces on the show, namely fake Hieronymus, attempting to push Fitzroy towards villainy is somewhat worrying.&nbsp;<\/p>\n\n\n\n<p>So now there are stakes. The plot finally seems to be going somewhere. Events that initially seemed arbitrary are all tied together. With these newly raised stakes, along with many interconnected plot threads, the pacing has also begun to even out. Digressions to other locations and threads of the investigation no longer seem as random and out of place. While this is not to say the show still couldn\u2019t vastly improve on this, it has taken steps in the right direction.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"540\" height=\"637\" src=\"http:\/\/www.writtenlastminute.com\/wp-content\/uploads\/2020\/07\/VOIDFISH.jpg\" alt=\"\" class=\"wp-image-110\" srcset=\"http:\/\/www.writtenlastminute.com\/wp-content\/uploads\/2020\/07\/VOIDFISH.jpg 540w, http:\/\/www.writtenlastminute.com\/wp-content\/uploads\/2020\/07\/VOIDFISH-254x300.jpg 254w\" sizes=\"(max-width: 540px) 100vw, 540px\" \/><figcaption><em>Voidfish Art by Literallyjustanerd. Find more of their art on Istagram at @Seriou<\/em>sl<em>yjustanerd<\/em><\/figcaption><\/figure>\n\n\n\n<p>To conclude\u2026 I like Graduation, it\u2019s something new. While it initially lacked the stability of the second half of <em>Balance <\/em>and <em>Amnesty<\/em>, I believe that Travis is finally understanding how to maintain that stability, and in the process is gaining his own DM style. I do think there are some major pacing issues, particularly in the first ten episodes, as the mystery was introduced really too late in the story. However, now that the mysteries have been established, they have been so engaging that I spent most of the last episode at the edge of my seat.&nbsp; I enjoy the characters, and even some of the NPCs appeal to me &#8211; specifically Rainier and Leon. Let\u2019s hope now that <em>Graduation <\/em>is getting into its groove it can keep its grades up and graduate with honours into <em>The Adventure Zone<\/em> pantheon.&nbsp;<\/p>\n\n\n\n<p class=\"has-text-color has-very-dark-gray-color\">The <em>Voidfish Art was made by Literallyjustanerd. Find more of their art on Istagram at @Seriou<\/em>sl<em>yjustanerd<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Adventure Zone is an actual play podcast in its third main story arc or season, which is called Graduation. The podcast was created and is hosted by the McElroy family, consisting of brothers Justin, Travis and Griffin McElroy of My Brother, My Brother and Me fame and their father, former radio host Clint McElroy. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[22,8,9,18],"tags":[49,53,52,50,54,51],"_links":{"self":[{"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=\/wp\/v2\/posts\/108"}],"collection":[{"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=108"}],"version-history":[{"count":3,"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=\/wp\/v2\/posts\/108\/revisions"}],"predecessor-version":[{"id":114,"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=\/wp\/v2\/posts\/108\/revisions\/114"}],"wp:attachment":[{"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=108"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=108"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.writtenlastminute.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=108"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}